// JavaScript Document

var msg='Irlam Rangers AFC';
var font='Verdana'; //',Arial';
var size=3; // up to seven
var color='#006600';
var speed=.3;
var rotation=.085;
var ns=(document.layers);
var ie=(document.all);
var msg=msg.split('');
var n=msg.length; 
var a=size*15;
var currStep=0;
var ymouse=0;
var xmouse=0;
var scrll=0;
var props="<font face="+font+" size="+size+" color="+color+">";

if (ie)
	window.pageYOffset=0
	if (ns){for (i=0; i < n; i++)
		document.write('<layer name="nsmsg'+i+'" top=0 left=0 height='+a+' width='+a+'><center>'+props+msg[i]+'</font></center></layer>');}
	if (ie){document.write('<div id="outer" style="position:absolute;top:0px;left:0px"><div style="position:relative">');
		for (i=0; i < n; i++)
			document.write('<div id="iemsg" style="position:absolute;top:0px;left:0;height:'+a+';width:'+a+';text-align:center;font-weight:regular;cursor:default">'+props+msg[i]+'</font></div>');
			document.write('</div></div>');}
	(ns)?window.captureEvents(Event.MOUSEMOVE):0;

function Mouse(evnt){
	ymouse = (ns)?evnt.pageY+20-(window.pageYOffset):event.y; // y-position
	xmouse = (ns)?evnt.pageX+20:event.x-20;} // x-position
	if (ns||ie)
		(ns)?window.onMouseMove=Mouse:document.onmousemove=Mouse;
		y=new Array();
		x=new Array();
		Y=new Array();
		X=new Array();
		for (i=0; i < n; i++){
			y[i]=0;
			x[i]=0;
			Y[i]=0;
			X[i]=0;}

function makecircle(){ // rotation properties
	if (ie) outer.style.top=document.body.scrollTop;
		currStep-=rotation;
		for (i=0; i < n; i++){ // makes the circle
			var d=(ns)?document.layers['nsmsg'+i]:iemsg[i].style;
			d.top=y[i]+a*Math.sin((currStep+i*1)/3.8)+window.pageYOffset-15;
			d.left=x[i]+a*Math.cos((currStep+i*1)/3.8);}} // *1 For circle, *2 for infinity, (remove *2 for just a plain circle, not oval)
			
function drag(){ // makes the resistance
	scrll=(ns)?window.pageYOffset:0;
	y[0]=Math.round(Y[0]+=((ymouse)-Y[0])*speed);
	x[0]=Math.round(X[0]+=((xmouse)-X[0])*speed);
	for (var i=1; i < n; i++){
		y[i]=Math.round(Y[i]+=(y[i-1]-Y[i])*speed);
		x[i]=Math.round(X[i]+=(x[i-1]-X[i])*speed);}
	makecircle();
	// not rotation speed, leave at zero
	setTimeout('drag()',10);}
	if (ns||ie)window.onload=drag;
